Encounters
Challenge below is based on a 4-player party of level 3 characters.
Challenge | Location | EXP | Enemy |
---|---|---|---|
N/A | G | 200 | Damia, daughter of Stanimir |
Deadly | G | 2,300 | Stanimir the Mage |
3x Deadly | G | 5,900 | Madam Eva (CoS p. 233) |
4x Deadly | G | 1,650 | 12x Drunk Vistani Bandits, 3x Bandit Captains |
Notes:
- The Vistani here work for Strahd, but are non-hostile.
- The drunk Vistani have disadvantage on attack rolls and ability checks.
- Stanimir has different spells, see page 20.
- All Vistani have the ability to curse opponents and cast Evil Eye (see p.28).
Tarokka Reading
Original text: p. 11
We suggest that the DM (mostly) rig the Tarokka deck reading in order to balance pacing, story-telling, and magic item distribution across Barovia. If PCs get a reading from Madam Eva or Ezmerelda, you will need to physically rig the deck to produce the desired results. Even if you know the results ahead of time, still flip through the book as if you don't to maintain the illusion of randomness.
For further explanations, see the Appendix pages On the Tarokka Deck and Cutting the Werewolf Den.
Target | Rigged Location | Tarokka Card | Normal Card |
---|---|---|---|
Tome of Strahd | Marina's Monument (U5) | 3 of Stars (Enchanter) | 3 of Clubs |
Holy Symbol of Ravenkind | Blue Water Inn (N2q) | Master of Coins (Rogue) | 10 of Diamonds |
The Sunsword | Beacon of Argynvostholt (Q53) | 4 of Stars (Abjurer) | 4 of Clubs |
Strahd's Enemy | Any | ||
Strahd | Any |
Notes:
- Custom: The hilt of the Sunsword was found by Argynvost and hidden in his keep before he died. It remains in the Beacon room, encased by a giant, impervious crystal. Returning Argynvost's skull to the keep will release the blade. Guarding the sword is another duty of the Revenants, who take pleasure in Strahd's inability to reclaim it.
Reward: +2 Renoun to Vistani