Stats

Override: Ezmerelda makes death saving throws if reduced to 0 hitpoints.

Meeting: Krezk

Meeting: Van Richten's Tower

Meeting: Argynvostholt

Meeting: Castle Ravenloft

Custom Quest: Retrieve the Wagon

This quest occurs if the players met Ezmerelda in a place other than Van Richten's Tower, and her wagon remains intact there.

Ezmerelda will suggest they pick up her wagon so that they can travel faster over the roads. If the players retrieve the wagon, Ezmerelda teaches them how to get in and what the command words are.

Reward: Flamboyant Vistani Wagon, +1 Renown.

  • When riding the Wagon, the players move at a Fast pace (4mph) with no penalty.
  • The Wagon cannot be taken into the Barovian woods, as the trees grow too close together and the ground is too rough.
  • The Wagon can be slept in, and all party members fit.
  • The wagon's wheels can get stuck near Berez. It takes 1d4 hours to get it free.

Custom Quest: Free Ezmerelda from Strahd

If Strahd wants to kill her, he will capture her once and torture her at Castle Ravenloft (K74d). Each midnight after her capture, she suffers one level of Exhaustion. If the players free her, Stradh won't pursue her again.

If found alive, she has 1hp, her accumulated exhaustion, no equipment (or clothing?) and is missing her prosthetic leg (it has been tossed in the corner of the nearby Torture Chamber, under water).

If found "dead", she has become a vampire spawn. Strahd intends to parade her in front of Van Richten, before finally destroying them both.

Reward: +2 Renown to Vampire Hunters, -1 to Dark Powers

Custom Quest: Free Ezmerelda from the Vistani

This is only possible if the PCs relinquished Ezmerelda to Arrigal at Argynvostholt. The Vistani intend to whip her the day she is captured, then cut off a hand as punishment for horse theft the day after.

Reward: +2 Renown to Vampire Hunters, -1 to Vistani

Custom Quest: Find her Master

Ezmerelda petitions the players to help her find her master, Rudolph van Richten. If they do, he is happy (or not) to see his old pupil, but will urge them to leave him be. His cover blown, he will flee afterward to his tower, if it's intact.

Reward: +2 Renown to Vampire Hunters