Castle Ravenloft can be visited at any point in the adventure, even multiple times. For lower-level parties, staying here for long poses a significant threat.

All encounters assume a 4-player party of level 4 or 9 characters, for contrast. See also Random Encounters in Castle Ravenloft. Unless stated otherwise, Strahd encounters listed here only occur if Strahd is to appear there according to your party's Tarokka reading.

Castle Music

AreaTabletop Audio Track
Dungeon (K73)Sewers / Castle Jail
CatacombsThe Underdark
Larders of Ill OmenAlchemist's Lab
Main FloorGraveyard?
Chapel (K15)Cathedral
Walls of RavenloftGraveyard
Court of the CountDungeon 1
Rooms of WeepingCatacombs
Strahd's Study (K37)Antiquarian Study
Spires of Ravenloft / TowersGraveyard
Heart of Sorrow tower (K20)Floating Ice Castle

Entering the Castle

EntranceIndexNote
EntryK7Follow events of K8
Servant's EntranceK23Break through the swollen door
ChapelK15Break through windows
Tomb of King and QueenK88Climb/fly down from K6, break windows
Audience HallK25Climb up and break large window
Heart of SorrowK20Through Parapets (K46)
King's BedchamberK42Break window from Parapets (K46)
LoungeK49Climb/fly up and break window
SmokestackK52Slide down to Study (K37)
BridgeK58Open to K20 and K57
North Tower Peak RooftopK60aTrapdoor to North Tower Peak (K60)
High Tower PeakK59Part of the roof is caved in

Notes:

  • Entering through the Smokestack causes fire damage.
  • Players who enter K88 and pass through K87 cannot exit this way unless they are Lawful Good.
  • While it does not function as an entrance, the players can leave through the teleportation Brazier in K78.
  • Falling from the Overlook (K6) results in instant death, regardless of the rules of Fall Damage.

Encounters: Walls of Ravenloft

Challenge (L4)Challenge (L9)LocationEXPEnemy
6x DeadlyDeadlyK613,000Strahd (CoS p. 240)

Encounters: Main Floor

Challenge (L4)Challenge (L9)LocationEXPEnemy
3x DeadlyMediumK85,900Rahadin (CoS p. 237)
4x DeadlyHardK83,6008x Gargoyles
4x DeadlyHardK74,4004x Red Dragon Wyrmlings
6x DeadlyDeadlyK1513,000Strahd (CoS p. 240)

Notes:

  • The dragons won't pursue PCs out of K7.
  • The Gargoyles only attack if players return to K8 after leaving it once.
  • When the Gargoyles attack, the turbulence of their wings put out all the wall torches, but not held ones.

Encounters: Court of the Count

Challenge (L4)Challenge (L9)LocationEXPEnemy
N/AN/AK3010Lief Lipsiege
EasyN/AK282002x Strahd Zombies (CoS p. 241)
HardN/AK321,800Helga Ruvak the Vampire Spawn
6x DeadlyDeadlyK2513,000Strahd (CoS p. 240)

Encounters: Rooms of Weeping

Challenge (L4)Challenge (L9)LocationEXPEnemy
N/AN/AK4210Gertruda
N/AN/AK352004x Swarms of Rats
MediumN/AK361,100Ghost of Pidlwick
DeadlyN/AK401,0005x Giant Spiders
DeadlyEasyK36*2,3001x Invisible Stalker
DeadlyEasyK462,300Strahd's Animated Armor (CoS p. 227)
6x DeadlyDeadlyK37/K4113,000Strahd (CoS p. 240)

Notes:

  • The Invisible Stalker originates from K36, but it can attack the players anywhere. It only appears if the PCs take the groom figurine out of the room.

Encounters: The Spires of Ravenloft

Challenge (L4)Challenge (L9)LocationEXPEnemy
N/AN/AK54303x Cats
N/AN/AK5950Pidlwick II (CoS p. 236)
EasyN/AK476501x Rug of Smothering, 1x Guardian Portrait (CoS p. 227)
MediumN/AK60a50010x Swarms of Bats
HardN/AK567007x Barovian Witches (CoS p. 229)
HardN/AK491,800Escher the Vampire Spawn
HardN/AK49/K551,8001x Wandering Vampire Spawn
6x DeadlyDeadlyK6013,000Strahd (CoS p. 240)
??K20*1,500Heart of Sorrow (CoS p. 59)
11x Deadly2x DeadlyK20*7,70010x Flying Halberds w/ 1d10+1 dmg and 15 AC, 4x Vampire Spawn

Notes:

  • The Rug and Portrait won't attack unless disturbed.
  • The Wandering Vampire Spawn are different for each location.
  • The Heart of Sorrow and the minions who protect it are high up the shaft, near K58. The Heart itself floats ~210 feet from the base of the tower, making ranged attacks difficult.
  • If the Heart takes damage from anywhere, four Vampire Spawn arrive three rounds later to counterattack.

Encounters: Larders of Ill Omen

Challenge (L4)Challenge (L9)LocationEXPEnemy
N/AN/AK62/K6550Cyrus Belview the Mongrelfolk (CoS p. 234)
N/AN/AK651503x Zombies
MediumN/AK6950010x Skeletons
MediumN/AK631,1001x Black Pudding
5x DeadlyDeadlyK727,0001x Shadow Demon, Rahadin (CoS p. 237)
6x DeadlyDeadlyK6713,000Strahd (CoS p. 240)

Encounters: Dungeon and Catacombs

Challenge (L4)Challenge (L9)LocationEXPEnemy
N/AN/AK74g1001x Gray Ooze
N/AN/ACrypt 74502x Gargoyles
N/AN/ACrypt 271503x Giant Wolf Spiders
N/AN/ACrypt 342001x invisible Imp
N/AN/AK8525Sergei von Zarovich
EasyN/AK75a700Emil Toranescu the Werewolf
EasyN/ACrypt 39700Beucephalus the Nightmare w/ 104hp
EasyN/AK842d4x 502d4 Swarms of Bats
EasyN/ACrypt 142d6x 502d6 Skeletons
EasyN/ACrypt 33700Sir Klutz the Phantom Warrior (CoS p. 235)
MediumN/ACrypt 41,100Ghost of Prince Ariel
MediumN/ACrypt 211,100Patrina Velikovna the Banshee
??Crypt 14Nx 700Nx Wights
HardN/ACrypt 201,800Sasha Ivliskova the Vampire Spawn
DeadlyEasyK761,2006x Strahd Zombies (CoS p. 241)
DeadlyEasyCrypt 351,2006x Ghouls
3x DeadlyHardCrypt 383,9003x Hellhounds, 1x Wraith
4x DeadlyHardCrypt 218,400Patrina Velikovna the Archmage
5x DeadlyDeadlyK865,4003x Strahd's Vampire Brides
6x DeadlyDeadlyK85/K86/K8813,000Strahd (CoS p. 240)
16x Deadly3x DeadlyCrypt 1533,000Khazan the Demilich (MM p. 48)
22x Deadly4x DeadlyK7830,0002x Iron Golems

Custom: Khazan the Demilich

Khazan is an Acererak-like Demilich. This means he is not the degenerative form of Demilich, but the ascended form. His only remains are his skull in Crypt 15 of K84. The Crypt is not considered his layer, so his Challenge Rating is 21 (33,000 EXP). Change the text of this crypt to read:

A single skull sits atop a marble slab in the center of the crypt. It has black opals set in its eye sockets and shards of amber where its teeth should be. The floor below the slab is scattered with weapons and other adventuring equipment.

The equipment is from adventurers who were absorbed into Khazan's opals. Their souls were transferred to Khazan's phylactery, which remains in his Tower.

As a Demilich, Khazan managed to comprehend and subvert the elaborate spatial warping magic that entraps Barovia, projecting his mind to other planes of existance. He is the only creature to have done so, and Strahd is unaware of this.

While usually thirsty for souls, Khazan "isn't home" when the players arrive.

Custom Development

If your party contains a Warlock, consider the following:

Touching the skull or taking the Staff of Power summons Khazan back to Barovia, whereupon he interacts with your Warlock, offering to become its new patron. Perhaps this involves a combat encounter with the old patron, or some other puzzle.

Custom: Reviving Sergei

This can be done either with the last Wish charge of the Luck Blade, or via the Resurrection Dark Gift.